AI Insights · Timothy · October 2025
Top 5 2D Cartoon Games on Android in Qatar: Q3 2025 Performance
Explore the performance trends of the top 2D cartoon games on Android in Qatar during Q3 2025, featuring insights from Sensor Tower.
In the third quarter of 2025, the performance of the top 2D cartoon games on the Android platform in Qatar showcased varied trends across downloads, revenue, and active users. Let's dive into the details of these games, with insights sourced from Sensor Tower.
Vita Mahjong saw a decline in weekly downloads from mid-July, starting at approximately 5.8K and dropping to around 3.4K by the end of September. However, its weekly active users rose steadily, peaking at about 15.9K. Revenue fluctuated, with a peak of $32 in mid-July, followed by a decrease and slight recovery by the end of September.
Royal Kingdom experienced a consistent increase in weekly revenue, reaching approximately $3K in mid-September. Downloads peaked at 4.9K in late August before declining towards the end of the quarter. The game's active users mirrored this trend, climbing to over 13.6K in late August and then slightly decreasing.
Candy Crush Saga maintained stable revenue throughout the quarter, averaging around $3.9K weekly. Downloads saw an upward trend in late August, reaching 2.7K, while active users fluctuated moderately, ending the quarter at approximately 9.3K.
Tile Club - Match Puzzle Game had steady downloads, with a peak of 2.1K in early July. The active user base grew to about 10.6K by mid-September, despite no recorded revenue throughout the quarter.
Tricky Prank: Annoying Quest showed significant growth in downloads, peaking at 3.2K in mid-August. Active users followed a similar pattern, reaching over 4.1K in late August.
For more detailed insights into these trends and additional data, you can visit Sensor Tower.